
Good engaging game design should be a goal whether you have 1 account playing or 1,000,000,000 accounts playing.

Sounds like MB affected the way they design the game to me.I am only saying that mutiboxing does not change the game mechanics in anyway, just the same as having a 40 man raid, whether there are 40 individual players playing or 1 player controlling 40 accounts does not affect the game design, story, mechanics at all. I understand your argument that banning multiboxers will lead to more enjoyment for those that felt that multiboxing ruined their game play experience, though I do doubt that this will increase player retention as game play is king, boring/lazy game design is what reduces player enjoyment.Bad devs kill games if Multi boxing killed games why is everquest still going they're about to hit their 27 expansion. Sounds like MB affected the way they design the game to me. So which is it? It doesn't affect it in any way.or they're stopping MB because it negatively affects a new aspect of their game? Cutting edge guilds had 4 accounts multiboxing the same class and then have them join each of the covenants. I understand your argument that banning multiboxers will lead to more enjoyment for those that felt that multiboxing ruined their game play experience, though I do doubt that this will increase player retention as game play is king, boring/lazy game design is what reduces player enjoyment.
#MULTIBOXING SOFTWARE FOR SWTOR SKIN#
I do not, nor have I ever tried to, multibox, so I have no skin in this game, but I would like tto point out multiboxing does no affect game desing in any way. This will just require more players to go out and farm the mats for themselves. I seriously doubt that the devs will adjust down the amount of mats required to craft items to compensate for the potential reduction of AH mats. That way each of their players will have a class to match each covenantbonus as they are buffed/nerfed.Įssentially it is the devs way to ensure that swapping between covenants is not easy. You can now right click innerspace and launch your character sets.Cutting edge guilds had 4 accounts multiboxing the same class and then have them join each of the covenants. On Isboxer - File -> Export All to Innerspace Misc - leave these at default unless you know what you're doingġ2) Leave the 2 tickboxes as default press finishġ3) VERY IMPORTANT - after you make this profile: Just minimize the last launcher launched after all of your accounts are logged in.ĩ) Choose a Name for your team I call mine SWToR 9 / D3 9ġ0) Select your window layout - I recommend one that uses an alternate monitor if you want to select a different monitor, find 'use monitors' and change it to a different monitor for defaultġ1) Select background / foreground fps i use 12 background and 20 foreground If you want the bot screen even smaller, you can use the 'leave space' option, or you can just add more bot #'s. Game executable - target your game or launcher (c:\program files\d3 or swtor, etc\launcher.exe)Ħ) Go to Isboxer - Click Wizards -> Quick Setup Wizardħ) Select your game from the 2 drop downs, select the game's default profileĪctual Character Name - This isn't required, I call mine SWToR 1, D3 1 name them whatever you likeĪdd as many of these as you like (I recommend 1, 4, 9, 16, 25) Name - Game Name (D3, D3 bots, SWToR, SWToR Bots, whatever you want to nickname it)

I haven't fiddled with wow/hb and innerspace, but it should be the same as SWToR / D3 to setupģ) Launch Innerspace and Isboxer and loginĤ) Right click Innerspace from taskbar -> Add Game
